XCOM 2 has lots of elements upgraded which can easily take you off guard. Sometimes things might not work out as you wanted them to, but its ok you'll definitely learn few things to improve or you can try cheating sometimes. this guide will also show you how to activate teh cheat in the game via cheat console and List of Cheats available.
We have the List of Cheats/ Console Commands which may help you in the game by altering few changes. In order to input the cheats, you must activate the console command. So let's begin with the activation.
Step 1:
Right Click you Game and Select Properties
Step 2:
Click on the 'Set Launch Options' Tab
Step 3:
Anno 1602 windows 10. Types this in the textbox
- -allowconsole
Step 4:
Press ok and Start the Game
Step 5:
Once You Load you game Press '^' or '~' to bring down the Console
It vs software engineering. I know if i pick the System Engineering position, i will work for 2-3 year to finish my Master Degree in Computer Engineering and then look for a better opportunity in software development. For System engineer position, i will work in the core department for a big networking company. Any advices will help me a lot.
Step 6:
Enter One of the Following Cheats and Press Enter to Activate the Cheat.
Step 7: Va defensive driver school.
Enjoy You Cheater.
List of Cheat Codes/Console Commands
Note: XX = Number you need to Enter(For eg. giveresource EleriumCore 10000)
Cheats For Items
- giveresource EleriumCore XX
- giveresource CorpseSectoid XX
- giveresource CorpseAdventTrooper XX
- giveresource CorpseAdventOfficer XX
- giveresource CorpseAdventStunLancer XX
- giveresource CorpseAdventShieldbearer XX
- giveresource CorpseFaceless XX
- giveresource CorpseViper XX
- giveresource CorpseBerserker XX
- giveresource CorpseMuton XX
giveresource CorpseAdventMEC XX - giveresource CorpseArchon XX
Cheats For Resources
- giveresource supplies XX
- giveresource AlienAlloy XX
- giveresource EleriumDust XX
- giveresource Intel XX
- giveengineer 1
- givescientist 1
- GiveFacility OTS
- GiveFacility Foundry
- GiveFacility PsiLabs
- GiveFacility EleriumGenerator
Cheats For Strategy
- PowerUp - Makes All units invincible, unlimited ammo
- TakeNoDamage – Bypass any SetHitPoint calls, rendering all units invincible
- PsiLevel (n) – (n= 0,1 and 2)
- SetStratagyFacilitiesSuperSpree [on, off] – build all facilities from the start, free, insta build
- SetStrategyFacilitiesUnlockAll [on, off] – allow player to build all facilities
- SetStratagyFacilitiesFree [on, off] – makes facility builds free
- SetStratagyFacilitiesInstantBuild [on, off] – instant facility build
Mix Cheats
- SetMonth 6
- GiveFacility OTS
- GiveFacility Foundry
- GiveCash 20000
- GiveItem Elerium115 1000
- GiveItem AlienAlloys 1000
- GiveItem WeaponFragment 1000
- GiveResource Engineers 50
- GiveResource Scientists 50
- GiveTech Xenobiology
- GiveTech WeaponFragments
- GiveTech AlienMaterials
- GiveTech PsiLabs
- GiveTech Exp_Warfare
- GiveTech Elerium
- GiveTech PsiArmor
- GiveTech Armor_Skeleton
- GiveTech Armor_Titan
- GiveTech Armor_Ghost
- GiveTech Armor_ArchAngel
- GiveTech Plasma_Pistol
- GiveTech Plasma_Rifle
- GiveTech Plasma_Heavy
- GiveTech Plasma_Sniper
- GiveTech Alloy_Cannon
- GiveTech BlasterLauncher
- GiveTech InterrogateSectoid
- GiveTech InterrogateFloater
- GiveTech InterrogateMuton
- GiveTech InterrogateSectoidCommander
- GiveTech InterrogateBerserker
- GiveTech InterrogateThinMan
- GiveTech InterrogateHeavyFloater
- GiveTech InterrogateMutonElite
- GiveTech InterrogateEthereal
- GiveTech AutopsySectoid
- GiveTech AutopsyFloater
- GiveTech AutopsyThinMan
- GiveTech AutopsyMuton
- GiveTech AutopsyCryssalid
- GiveTech AutopsyZombie
- GiveTech AutopsyCyberdisc
- GiveTech AutopsyBerserker
- GiveTech AutopsyHeavyFloater
- GiveTech AutopsyMutonElite
- GiveTech AutopsyDrone
- GiveTech AutopsySectopod
- GiveTech AutopsyEthereal
- GiveTech AutopsyMechtoid
- GiveTech AutopsySeeker
- Levelupbarracks 7
- GiveItem PlasmaPistol 6
- GiveItem PlasmaAssaultRifle 6
- GiveItem AlloyCannon 6
- GiveItem HeavyPlasma 6
- GiveItem PlasmaSniperRifle 6
- GiveItem BlasterLauncher 6
- GiveItem MecKineticArm 6
- GiveItem MecFlameThrower 6
- GiveItem MecGrenadeLauncher 6
- GiveItem MecRestorativeMist 6
- GiveItem MecElectroPulse 6
- GiveItem MecProximityMineLauncher 6
- GiveItem ParticleBeam 6
- GiveItem ArmorSkeleton 6
- GiveItem ArmorTitan 6
- GiveItem ArmorArchangel 6
- GiveItem ArmorGhost 6
- GiveItem ArmorPsi 6
- GiveItem Medikit 6
- GiveItem CombatStims 6
- GiveItem ChitinPlating 6
- GiveItem ArcThrower 6
- GiveItem FlashBang 6
- GiveItem GhostGrenade 6
- GiveItem GasGrenade 6
- GiveItem NeedleGrenade 6
- GiveItem AlienGrenade 6
- GiveItem TargetingModule 6
- GiveItem SHIV_Hover 1
- GiveItem SHIVPlasma 1
- GiveItem SHIVDeck_III 1
- GiveItem MecArmor3_Flamethrower_Grenade_ProximityMine 1
- GiveItem SectoidCorpse 10
- GiveItem SectoidCommanderCorpse 10
- GiveItem FloaterCorpse 10
- GiveItem FloaterHeavyCorpse 10
- GiveItem ThinManCorpse 10
- GiveItem MutonCorpse 10
- GiveItem MutonEliteCorpse 10
- GiveItem BerserkerCorpse 10
- GiveItem CyberdiscCorpse 10
- GiveItem EtherealCorpse 10
- GiveItem CryssalidCorpse 10
- GiveItem SectopodCorpse 10
- GiveItem DroneCorpse 10
- GiveFacility OTS
- GiveItem AlienAlloys 50
- GiveItem WeaponFragment 25
- GiveResource Engineers 15
- GiveResource Scientists 15
- GiveTech Xenobiology
- GiveTech WeaponFragments
- GiveTech AlienMaterials
- GiveTech AutopsySectoid
- GiveTech Laserweapons
- GiveTech Armor_Carapace
- GiveTech InterrogateSectoid
- Levelupbarracks 3
- GiveItem Medikit 3
- GiveItem TargetingModule 3
- GiveItem LaserAssaultRifle 3
- GiveItem LaserPistol 6
- GiveItem ArmorCarapace 6
- GiveFacility OTS
- GiveItem AlienAlloys 50
- GiveItem WeaponFragment 25
- GiveResource Engineers 15
- GiveResource Scientists 15
- GiveTech Xenobiology
- GiveTech WeaponFragments
- GiveTech AlienMaterials
- GiveTech AutopsySectoid
- GiveTech Laserweapons
- GiveTech Armor_Carapace
- GiveTech InterrogateSectoid
- Levelupbarracks 5
- GiveItem Medikit 3
- GiveItem TargetingModule 3
- GiveItem LaserAssaultRifle 3
- GiveItem LaserPistol 6
- GiveItem ArmorCarapace 6
- GiveTech Armor_Skeleton
- GiveTech Armor_Titan
- GiveTech Plasma_Pistol
- GiveTech Plasma_Rifle
- GiveTech InterrogateFloater
- GiveTech InterrogateMuton
- GiveTech PrecisionLasers
- GiveTech AutopsyThinMan
- GiveTech AutopsyMuton
- GiveTech AutopsyCryssalid
- GiveTech AutopsyZombie
- GiveItem PlasmaPistol 6
- GiveItem PlasmaAssaultRifle 6
- GiveItem ArmorSkeleton 6
- GiveItem ArmorTitan 6
- GiveItem CombatStims 6
- GiveItem ChitinPlating 6
- GiveItem AlienGrenade 6
- GiveItem TargetingModule 6
- GiveTech PrecisionLasers
- GiveTech HeavyLasers
- GiveItem HeavyLaser 3
- GiveItem LaserSniperRifle 3
- GiveItem LaserAssaultGun
- GiveFacility OTS
- GiveItem AlienAlloys 50
- GiveItem WeaponFragment 25
- GiveResource Engineers 15
- GiveResource Scientists 15
- GiveTech Xenobiology
- GiveTech WeaponFragments
- GiveTech AlienMaterials
- GiveTech AutopsySectoid
- GiveTech Laserweapons
- GiveTech Armor_Carapace
- GiveTech Armor_Skeleton
- GiveTech InterrogateSectoid
- GiveTech ArcThrower
- GiveTech PrecisionLasers
- GiveTech HeavyLasers
- Levelupbarracks 4
- GiveItem Medikit 3
- GiveItem TargetingModule 3
- GiveItem ArcThrower 1
- GiveItem LaserAssaultRifle 3
- GiveItem LaserSniperRifle 3
- GiveItem HeavyLaser 3
- GiveItem LaserAssaultGun 3
- GiveItem LaserPistol 6
- GiveItem ArmorCarapace 6
- GiveItem ArmorSkeleton 3
- additem CritUpgrade_Sup 5
- additem AimUpgrade_Sup 5
- additem ClipSizeUpgrade_Sup 5
- additem FreeFireUpgrade_Sup 5
- additem ReloadUpgrade_Sup 5
- additem MissDamageUpgrade_Sup 5
- additem FreeKillUpgrade_Sup 5
- additem EpicPCSSpeed 5
- additem EpicPCSConditioning 5
- additem EpicPCSFocus 5
- additem EpicPCSPerception 5
- additem EpicPCSAgility 5
- additem heavyplatedarmor 1 = E.X.O. Suit.heavyplatedarmor 1 = E.X.O. Suit.
- additem lightplatedarmor 1 = Spider Suit.
- additem heavypoweredarmor 1 = W.A.R. Suit.
- additem lightpoweredarmor 1 = Wraith Suit.
- ExaltBeginSimulation
- ExaltGiveNextClue
- ExaltGiveNextClue
- ExaltGiveNextClue
- ForceMission_URB_HighwayConstruction_CaptureandHold
- ExaltDebugPrint
- RemoveFortressDoom DoomToRemove 1DoomToRemove 1
XCom 2 V1.00 64bit Trainer +8
XCom 2 V1.0.0.33124 Trainer +8
XCom 2 V1.0.0.38237 Trainer +8
XCom 2 V1.0.0.53767 Trainer +8
XCom 2 V12.31.2016 Trainer +8
XCom 2 War Of The Chosen V09.03.2017 Trainer +8
XCom 2 War Of The Chosen V10.22.2017 Trainer +8
XCom 2 V08.02.2018 Trainer +8
XCom 2 War Of The Chosen V08.02.2018 Trainer +8
XCom 2 War Of The Chosen V14.10.2018 Trainer +8
XCom 2 V14.10.2018 Trainer +8
Options:
- Super Health
- Super Aim
- Super Will
- Super Armor
- Super H@ck
- Super Dodge
- Super Mobility
- Reset All Resources to 9999999
Notice:
Xcom 2 Console Commands Steam
- Should backup yourgame save , Super stats such as health aim . etc can't be reset so its best to stick with game built in console cheats if that is an option for you.
- First activate trainer then activate Disable Anticheats
- For Reset Resources make sure you are in main view of the base then activate Reset Resources then click on Armory then go back to main view of the base
- If you want to use game built in cheats visit this thread Here
Important Announcement to All Users on MrAntiFun.net Click Here
- Under steam launch options (Right click game listing --> Properties --> Set Launch Options) add:
- - allowconsole -log -autodebug
- (last two not absolutely necessary)
- Press the tilde or - key to open console during game, and enter any of the commands below. Please note that some commands require correctly capitalized letters, so type carefully.
- # General
- help - show list of most commands
- Levelupbarracks [int] - Level up all soldiers currently in barracks by [int] levels. WARNING: Start by levelling up by one (1) and select each soldier's class manually. Otherwise novices might skip the first level skill of their new class
- RemoveFortressDoom [int] - Lower Avatar project progress counter by [int].
- SetStratagyFacilitiesFree [on/off] – - makes facility builds free
- SetStratagyFacilitiesInstantBuild [on/off] - instant facility build
- SetStrategyFacilitiesSuperSpree [on/off] - build all facilities instantly
- SetStrategyFacilitiesUnlockAll [on/off] – - allow player to build all facilities
- SetNoWeaponsTech
- SetMonth [int] - Set the current gametime to [int] months
- BuildFacility AdvancedWarfareCenter [int]
- BuildFacility PowerRelay [int]
- BuildFacility PsiChamber [int]
- BuildFacility ShadowChamber [int]
- BuildFacility Workshop [int]
- - Build a facility into map square [int]. WARNING: Building does NOT clear a space from debris. Also, you can only build some unique buildings once. If you use the console to build it in the invisible space 1 and 2, you may be screwed.
- MapIndex numbers start from 3 on the top left, ie:
- 6 | 7 | 8
- 12| 13| 14
- MakeSoldierAClass 'SOLDIER NAME' Grenadier
- MakeSoldierAClass 'SOLDIER NAME' Rookie
- MakeSoldierAClass 'SOLDIER NAME' Sharpshooter
- # Combat options (most of these need to be done again on every mission)
- PowerUp - Infinite Action Pounts, Health, Ammo, Items
- TakeNoDamage - Infinite Health (bypasses any SetHitPoint calls)
- ToggleFOW - Toggle fog of war on/off
- WhoseTurnIsItAnyway - Enter at the start of a turn for unlimited moves.
- RestartLevel - Restart the current battle from the beginning
- ForceCritHits - Crits for everyone! - including the enemy AI..
- GiveActionPoints # - Adds # number of Action Points to the selected unit.
- ToggleSquadConcealment - Conceals / reveals your squad.
- ToggleUnlimitedActions - Grants infinite Action Points to you and your enemy - disable before ending your turn.
- ToggleUnlimitedAmmo - Grants infinite ammo to you and your enemy - disable before ending your turn.
- # Resources
- Giveengineer [int] - Give engineer with a bonus of [int]. Higher is better.
- Givescientist [int] - Give scientist with a bonus of [int]. Higher is better.
- GiveResource Alienalloy [int] - Give [int] Alien Alloys
- GiveResource EleriumCore [int] - give [int] Elerium Cores
- GiveResource EleriumDust [int] - give [int] Elerium Dust
- GiveResrouce Intel [int] - give [int] intel
- GiveResource SHIVPlasma
- # Items
- Additem AcidGrenade [int]
- Additem AlienGrenade [int]
- Additem BattleScanner [int]
- Additem BluescreenRounds [int]
- Additem EMPGrenade [int]
- Additem Firebomb [int]
- Additem Flamethrower [int]
- Additem FlashbangGrenade [int]
- Additem GasGrenadeMk2 [int]
- Additem HeavyPoweredArmor [int]
- Additem IncendiaryRounds [int]
- Additem LightPoweredArmor [int]
- Additem MediumPlatedArmor [int]
- Additem MimicBeacon [int]
- Additem NanofiberVest [int]
- Additem PlasmaBlaster [int]
- Additem ProximityMine [int]
- Additem PsiAmp_MG [int]
- Additem ShredstormCannon [int]
- Additem SmokeGrenade [int]
- Additem StasisVest [int]
- Additem TracerRounds [int]
- Additem CorpseAdventTurret [int]
- Additem CorpseAdventOfficer [int]
- Additem CorpseAdventPsiWitch [int]
- Additem CorpseSectoid [int]
- Additem CorpseViper [int]
- Additem CorpseCyberus [int]
- Additem CorpseArchon [int]
- Additem CorpseAndromedon [int]
- Additem CorpseGatekeeper [int]
- # Upgrades
- CritUpgrade_Bsc [int]
- ClipSizeUpgrade_Bsc [int]
- FreeFireUpgrade_Bsc [int]
- FreeKillUpgrade_Bsc [int]
- Replace Bsc (Basic) with Adv (Advanced) or Sup (Superior) for different level upgrades
- # PCSs
- CommonPCSSpeed
- CommonPCSFocus
- CommonPCSAgility
- Replace Common with Rare or Epic for different level upgrades
- GiveTech MagnetizedWeapons
- GiveTech PlasmaRifle
- GiveTech PlasmaSniper
- GiveTech Tech_Elerium
- GiveTech HybridMaterials
- GiveTech EXOSuit
- GiveTech PoweredArmor
- GiveTech WARSuit
- GiveTech AlienBiotech
- GiveTech AutopsyViper
- GiveTech AutopsyBerserker
- GiveTech AutopsyGatekeeper
- GiveTech AutopsyFaceless
- GiveTech AutopsySectopod
- GiveTech AutopsyAdventStunLancer
- GiveTech AutopsyAdventTurret
- GiveTech ExperimentalAmmo
- GiveTech ExperimentalArmor
- GiveTech BattlefieldMedicine
- GiveTech AdvancedGrenades
- GiveTech HeavyWeapons